I wanted every toy. With years of woodwork, cosplay, and DIYing, I started making common toys. Then I wanted to make something new, to make something different; and never stopped.
I'm a software engineer, so my brain is wired for efficiency. Every toy goes through 3-10 rounds of prototyping. ‘How do I make it better?’ ‘How do I make it more versatile?’ ‘How many variations can I make?’. Finally, ‘How efficient can I get if I make 5/10/50 at once’